I approach instructional design as a balance of proven models and real-world constraints. My work emphasizes learner and context analysis, clear objectives, meaningful practice, and evaluation strategies that support continuous improvement.
Context: Designed a two-hour supervisor training to improve professional communication and reduce performance issues related to feedback, tone, and expectations.
This project demonstrates a full instructional design plan using the Dick & Carey model. It includes learner analysis, performance objectives, assessment strategies, and instructional sequencing for a two-hour supervisor training.
What I Did:
Conducted learner and context analysis
Wrote measurable learning objectives
Designed aligned assessments
Built instructional strategies using Gagné’s Nine Events
Ensured assessments and evaluation were aligned to learning objectives and desired behaviors
This train-the-trainer lesson plan introduces “tournament learning,” an active learning technique. Participants learn the method through the method, increasing engagement and competition. This approach increased engagement while reinforcing key concepts through practice and peer interaction.
What I Did:
Designed a full-day session with active components
Mapped each step to Gagné’s Nine Events
Developed assessments and rubrics
Integrated team-based learning
Evaluation was designed to measure learner experience, skill acquisition, behavior change, and business impact using Kirkpatrick’s Four Levels.
What I Did:
Created evaluation measures
Designed surveys, observations, and metrics
Identified critical behaviors
Built data collection strategy and analysis plan
This evaluation proposal demonstrates how I design measurement strategies that connect learner experience, skill acquisition, behavior change, and business impact.
Detailed evaluation instruments and data collection plans available upon request.